Nov 162013

This time lets see how, without any external texture, we will animate forms and use collision detection.

To illustrate this, lets make a Pong game.

We will need to draw 3 rectangles : 2 bars and one ball.
The update method will manage check the keyboard, move the positions of each rectangle and check collision thru the intersect rectangle method.

The code : XNA_DEMO_17
up/down for player2, z/s for player1 : as simple as that.

See below a short video.


 Posted by at 18 h 58 min

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